Algorithmic Drawing

From Interaction Station Wiki
Revision as of 09:18, 26 September 2017 by Thomas (talk | contribs)
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.

This series of lessons originated as a coorporation between the Drawing Station and Interaction Station. It gives the student an introduction to conditional design drawing technique, and programming fundemantals. The underlying theme is Analog & Digital. What is the essential difference between giving an assignment to a human, as opposed to a computer? See also: | Jam Sandwich Algorithm . And we start by using analog tehcniques (pen, paper, geo triangles), then step by step move to the computer, and end where we begun, in the analog domain, by using a pen plotter.