Difference between revisions of "Research"

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== Intro ==
 
== Intro ==
 
* A research by Beam van Waardenberg into the possibilities for wdka students to add energy harvesting to their projects.
 
* A research by Beam van Waardenberg into the possibilities for wdka students to add energy harvesting to their projects.
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== About Energy Harvesting ==
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If your product becomes interactive in any way it needs energy. This energy is normally obtained from the mains (220V) or using batteries. In case of batteries, like laptops and cell phones, the device has to be recharged regularly.
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Energy Harvesting means you replace these traditional sources by a way to generate the needed energy by the product you have designed yourself. This can be done by using the energy of the Sun in a solar cell, or wind energy by a generator or the muscle energy of the user by a dynamo.
  
 
== Research Blog ==
 
== Research Blog ==
 
* [http://83.160.137.124/wordpress/wordpress/ Blog]
 
* [http://83.160.137.124/wordpress/wordpress/ Blog]
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In this blog the posts document the progress of the research. The research was not a lineair process. The subject of Energy Harvesting is complex and has lot's of details. This research was not only about knowledge gathering but also doing experiments ourselves.
  
 
== Categories of Design Projects using Energy Harvesting ==
 
== Categories of Design Projects using Energy Harvesting ==
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== Technical details ==
 
== Technical details ==
 
* harvesting chip: LTC3105
 
* harvesting chip: LTC3105
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** Experimenting with LTC3105 and solar cells
 
* harvesting chip: LTC3588
 
* harvesting chip: LTC3588
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**  Experimenting with LTC3588 and piezo elements
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* Rectifyer bridge
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** Experiments with a Chinese Light Torch

Revision as of 11:17, 16 April 2015


This page is under construction!!!

Intro

  • A research by Beam van Waardenberg into the possibilities for wdka students to add energy harvesting to their projects.

About Energy Harvesting

If your product becomes interactive in any way it needs energy. This energy is normally obtained from the mains (220V) or using batteries. In case of batteries, like laptops and cell phones, the device has to be recharged regularly.

Energy Harvesting means you replace these traditional sources by a way to generate the needed energy by the product you have designed yourself. This can be done by using the energy of the Sun in a solar cell, or wind energy by a generator or the muscle energy of the user by a dynamo.

Research Blog

In this blog the posts document the progress of the research. The research was not a lineair process. The subject of Energy Harvesting is complex and has lot's of details. This research was not only about knowledge gathering but also doing experiments ourselves.

Categories of Design Projects using Energy Harvesting

  • Commercial Projects
  • Social Projects
  • Projects creating Toys for awareness
  • Research Projects

Energy Domains

  • Very low energy harvesting (Seeback effect, Peltier Element, Piezo energy)
  • Middle field, low energy (solar cells, dynamo's for human use)
  • High (higher) energy projects

Ways of Energy Harvesting

  • Tribo electric, rubbing Teflon etc
  • scavenging bio energy, plants
  • Vibrations using piezo elements
  • Peltier element using warmth differences
  • Solar cells using Sunlight
  • dynamo's and muscle energy, like bicycle dynamo's, or dynamo light torches

Proposed energy installations for the Interaction Stations

Technical details

  • harvesting chip: LTC3105
    • Experimenting with LTC3105 and solar cells
  • harvesting chip: LTC3588
    • Experimenting with LTC3588 and piezo elements
  • Rectifyer bridge
    • Experiments with a Chinese Light Torch