From Interaction Station Wiki
Revision as of 23:57, 14 January 2015 by Guido (Talk | contribs)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Guido Kraaijenveld

Course description
Do you have a affinity for digital interactivity and do you want to create things for input devices like Oculus Rift and Makey Makey ? Then you must get yourself acquainted with the Unreal Game Engine

The Unreal Engine is for most people THE Engine to start with. It offers many visual application properties and the user needs no programming background, for almost everything can be achieved with visual programming< br>

For this course you need to have a beginners/intermediate knowledge of a 3D modeling program like Maya3D, Cinema4D, blender or any other that offers you the ability to export your models to the FBX file format