Difference between revisions of "Circuit Playground Express: Arduino-hid"
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(Created page with "in this case, we only need to change some code in Arduino IDE. now. we will use the X and Y values from the motion sensor on CPX to control the position of the nouse. and le...") |
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− | + | In this case, we only need to change some code in Arduino IDE. | |
− | + | Now. we will use the X and Y values from the motion sensor on CPX to control the position of the nouse. | |
and left button on CPX to work as mouse left click. | and left button on CPX to work as mouse left click. | ||
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+ | [[Category:Circuit Playground Express]] |
Latest revision as of 12:02, 13 January 2023
In this case, we only need to change some code in Arduino IDE.
Now. we will use the X and Y values from the motion sensor on CPX to control the position of the nouse.
and left button on CPX to work as mouse left click.
Arduino HID:
1#include "Mouse.h"
2#include <Adafruit_CircuitPlayground.h>
3float X, Y, Z;
4//int leftButton;
5bool mouseIsActive = false;
6int slideSwitch;
7
8void setup() {
9 // put your setup code here, to run once:
10 CircuitPlayground.begin();
11 Mouse.begin();
12}
13
14void loop() {
15 //read slide switch from cpx.
16 slideSwitch = CircuitPlayground.slideSwitch();
17 // if the switch is on the CPX mouse is active,
18 if(slideSwitch ==HIGH){
19 mouseIsActive=true;
20 }else{
21 //if the slide switch is off, the cpx mouse will be off
22 mouseIsActive=false;
23 }
24
25 //read the leftButton from cpx
26 int leftButton = CircuitPlayground.leftButton();
27 //x and y position from motion sensor
28 X = CircuitPlayground.motionX();
29 Y = CircuitPlayground.motionY();
30
31 //int xReading=map(x,-1,1,0,100);
32 // if the mouse control state is active, move the mouse with motion sensor X and Y value.
33 if (mouseIsActive) {
34 Mouse.move(X*2, Y*2, 0);
35 }
36
37 // if the mouse is not pressed, press it:
38 if (leftButton==HIGH){
39 if (!Mouse.isPressed(MOUSE_LEFT)) {
40 Mouse.press(MOUSE_LEFT);
41 }
42 }else{ // else the mouse button is not pressed:
43 if (Mouse.isPressed(MOUSE_LEFT)) {
44 Mouse.release(MOUSE_LEFT);
45 }
46 }
47 delay(5);
48}