Difference between revisions of "Kinect Hacks"
m |
|||
Line 52: | Line 52: | ||
== Assignment 2 - non linear storytelling == | == Assignment 2 - non linear storytelling == | ||
+ | Video is often presented in a linear fashion. In this assignment you create a nonlinear interactive video / animation. On the basis of the movements of | ||
+ | the user different scenes are triggered. Within this video you make use of video loops. | ||
+ | The topic for this video is "new / artificial nature '. | ||
+ | |||
+ | ''References new nature:'' | ||
+ | [http://www.nextnature.net/ Next Nature] | ||
+ | [http://www.studioroosegaarde.net/ Studio Daan Roosegaarde] | ||
+ | |||
+ | References interactive video: | ||
+ | [http://www.newrafael.com/websites Rafaël Rozendaal] | ||
+ | [http://www.selfcontrolfreak.com Selfcontrolfreak] | ||
+ | |||
+ | Duration 4 weeks: | ||
+ | week 1: Introduction non-linear storytelling + explanation assignment | ||
+ | week 2: conceptdevelopment / make prototype | ||
+ | week 3: develop prototype: presentation prototype | ||
+ | Week 4: final presentation prototype | ||
* [[About Kinect | About the Kinect]] | * [[About Kinect | About the Kinect]] | ||
* [[Setting up the Kinect with Processing | Getting the Kinect to work with Processing]] | * [[Setting up the Kinect with Processing | Getting the Kinect to work with Processing]] |
Revision as of 09:58, 23 May 2014
Elective - Kinect Hacks
1 quarter / 8 weeks / 2 hours per week
Teachers
Olivier Otten
Brigit Lichtenegger
Format
Students work in groups of max. 5 people.
For each assignment the group delivers:
- Textual description of the the concept (+/- 1 A4)
- Visual research, sketches
- Cast, who is responsibale for what?
- Short video registration of the prototype / end result (each group is responsible for filming and editings of their finished works)
The documentations described above is required to be assessed.
Assignment 1 – Transformation
Pick a topic where a clear change / transformation occurs.
Make use of both conceptual and visual contrasts;
conceptual: poor/rich, left/right (political), village/city.
visual: black/white, small/big, hard/soft.
On the basis of the chosen topic, you make a visualization per group in the form of an image sequence. This sequence can be; photographed, filmed, drawn, etc.
Via an existing template (which can be customized per group), the image sequence is connected to the Kinect. The transformation happens by body movements of the user.
Duration 3 weeks:
- week 1: Introduction Kinect. (connecting, drivers, plugins, scripting) + discussing the assignment
- week 2: conceptdevelopments / create prototype
- week 3: presentation prototype
References:
kinecthacks
Interactive Display Window Concept
Nike Selfridges
Learning Objectives:
- The student is able to create a physical interfase with use of the Kinect.
- The student can visualize a conceptual transformation in the form of an image sequence.
Assessment criteria:
- Conceptual development and research on the theme of 'transformation'.
- Technical skills and realization of the prototype with the Kinect.
- Personal development, be able to develop new insights.
- Collaboration; being able to make an active contribution, meet deliverables, take responsibility.
Weighting assignment: 50% of total point
Assignment 2 - non linear storytelling
Video is often presented in a linear fashion. In this assignment you create a nonlinear interactive video / animation. On the basis of the movements of the user different scenes are triggered. Within this video you make use of video loops. The topic for this video is "new / artificial nature '.
References new nature: Next Nature Studio Daan Roosegaarde
References interactive video: Rafaël Rozendaal Selfcontrolfreak
Duration 4 weeks: week 1: Introduction non-linear storytelling + explanation assignment week 2: conceptdevelopment / make prototype week 3: develop prototype: presentation prototype Week 4: final presentation prototype