Difference between revisions of "Unreal"

From Interaction Station Wiki
Jump to navigation Jump to search
Line 6: Line 6:
 
Do you have a affinity for digital interactivity and do you want to create things for input devices like Oculus Rift and Makey Makey ? Then you must get yourself acquainted with the Unreal Game Engine<br>
 
Do you have a affinity for digital interactivity and do you want to create things for input devices like Oculus Rift and Makey Makey ? Then you must get yourself acquainted with the Unreal Game Engine<br>
  
The Unreal Engine is for most people THE Engine to start with. It offers many visual application properties and the user needs no programming background for almost everything can be achieved with visual programming< br>
+
The Unreal Engine is for most people THE Engine to start with. It offers many visual application properties and the user needs no programming background, for almost everything can be achieved with visual programming< br>
  
 
For this course you need to have a beginners/intermediate knowledge of a 3D modeling program like Maya3D, Cinema4D, blender or any other that offers you the ability to export your models to the FBX file format<br>
 
For this course you need to have a beginners/intermediate knowledge of a 3D modeling program like Maya3D, Cinema4D, blender or any other that offers you the ability to export your models to the FBX file format<br>

Revision as of 20:14, 12 December 2014

Tutor
Guido Kraaijenveld
Angry-german-kid-o.gif

Course description
Do you have a affinity for digital interactivity and do you want to create things for input devices like Oculus Rift and Makey Makey ? Then you must get yourself acquainted with the Unreal Game Engine

The Unreal Engine is for most people THE Engine to start with. It offers many visual application properties and the user needs no programming background, for almost everything can be achieved with visual programming< br>

For this course you need to have a beginners/intermediate knowledge of a 3D modeling program like Maya3D, Cinema4D, blender or any other that offers you the ability to export your models to the FBX file format


WHEN

Week: 7
Wednesday 13:00 tot:16:40
Week: 8
Wednesday 13:00 tot: 16:40
Week: 9
Wednesday 13:00 tot: 16:40