Difference between revisions of "Tinkering workshop"

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https://learn.adafruit.com/adafruit-circuit-playground-express/the-repl
 
https://learn.adafruit.com/adafruit-circuit-playground-express/the-repl
 
 
==='''5. Simple digital and analog inputs and output'''===
 
 
 
 
'''1. Digital:'''
 
 
https://learn.adafruit.com/circuitpython-essentials/circuitpython-digital-in-out
 
 
 
 
'''2. Digital in and out With external electronic components:'''
 
 
'''After we followed the example, now let's try to connect an external Led.'''
 
 
let's connect the led to A1(D6). There is a list of pinout from Adafruit's website:
 
 
https://learn.adafruit.com/adafruit-circuit-playground-express/pinouts
 
 
[[File:CircuitPlayground-express leds.jpg|500px]]
 
 
'''instead of the onboard button, we can also use an external button'''
 
 
[[File:CircuitPlayground-express leds-button.jpg|500px]]
 
 
 
[[File:Digital-external.PNG|500px]]
 
 
 
'''3. Analog input:'''
 
 
https://learn.adafruit.com/circuitpython-essentials/circuitpython-analog-in
 
 
 
'''4. Analog input and output with external electronic components:'''
 
 
[[File:CircuitPlayground-express cpx-analog-read.jpg|500px]]
 
 
[[File:Analog-read-led-code.PNG|500px]]
 
 
import time
 
import board
 
import analogio
 
 
from adafruit_circuitplayground import cp
 
 
analogin = analogio.AnalogIn(board.A2)
 
 
def getVoltage(pin):
 
    return (pin.value * 3.3) / 300
 
 
while True:
 
    sensor = getVoltage(analogin)
 
    cp.play_tone(sensor,0.05)
 
    print("analog voltage:", sensor)
 
    time.sleep(0.01)
 
 
==='''6. CircuitPython Made Easy'''===
 
 
====Libraries:====
 
 
Libraries are codes other people have written for you. The
 
libraries we will be using are included as part of the CircuitPython code, but you still
 
must import them into your program. Other libraries, for many uses, must be
 
downloaded and placed in '''a folder named lib''' on the CIRCUITPY drive.
 
 
 
'''CircuitPython Libraries already included in CPX, But if you are using CPB,''' (CPX = Circuit Playground Express, CPB = Circuit Playground Bluefruit)
 
 
'''you need to install CircuitPython Libraries by download the file and put them in the folder named lib on the CIRCUITPY drive.'''
 
 
 
 
 
we will use circuit playground libraries, a simple way to include the Circuit Playground functionality in our code.
 
 
more reference and examples:
 
 
https://learn.adafruit.com/circuitpython-made-easy-on-circuit-playground-express
 
 
 
====Examples with CPX On-Board sensors:====
 
 
SAVE AS:
 
 
if you want to save the code.py file in different names as well as in different locations:
 
 
double click on the file name in Mu editor.
 
 
[[File:Save-as-Capture.PNG|500px]]
 
 
====='''1. Red LED:'''=====
 
 
https://learn.adafruit.com/circuitpython-made-easy-on-circuit-playground-express/red-led
 
 
====='''2. Slide Switch:'''=====
 
 
https://learn.adafruit.com/circuitpython-made-easy-on-circuit-playground-express/slide-switch
 
 
====='''3. Smiley face'''=====
 
 
[[File:Smiley face.PNG|600px]]
 
 
====='''4. light sensor:'''=====
 
 
https://learn.adafruit.com/circuitpython-made-easy-on-circuit-playground-express/light
 
 
====='''5. play tone:'''=====
 
 
https://learn.adafruit.com/circuitpython-made-easy-on-circuit-playground-express/play-tone
 
 
====='''Exercise:'''=====
 
 
combine the code from examples "Play tone" and "light sensor". and use light sensor input to generate tones.
 
 
 
====='''Conditionals:'''=====
 
-----------------------------------------------------------------------------------------------------------------
 
 
Evaluate a condition and react. If True, do this. If False, do this other thing.
 
 
'''"while"''' creates a repeated action. while this condition is true, continue to do this thing over and over.
 
 
  when the condition is false, go on to the rest of the program.
 
 
'''"if"''' creates a single action. if this condition is true, do this thing. if false, don't do it.
 
 
'''"else"''' creates a single action, when the if the condition is false.
 
 
There is a CircuitPython reference PDF:
 
 
[[File:CircuitPython Reference Sheet.pdf]]
 
 
please read it after this lesson.
 
 
 
====='''6. Capacitive Touch & NeoPixels:'''=====
 
[[file:1-touch-light-Capture.PNG|600px]]
 
 
 
====='''7. Accelerometer: Tap'''=====
 
 
https://learn.adafruit.com/circuitpython-made-easy-on-circuit-playground-express/tap
 
 
====='''8. Play audio file'''=====
 
 
https://learn.adafruit.com/circuitpython-made-easy-on-circuit-playground-express/play-file
 
 
====='''9. Drum machine'''=====
 
 
download the drum sample file here:
 
 
https://learn.adafruit.com/adafruit-circuit-playground-express/playground-drum-machine
 
 
since we are using the build-in Library, instead of using the code from the link, our code should look like this:
 
 
[[File:Drum-machine-Capture.PNG|600px]]
 
 
===7. CPX external inputs and outputs Wiring===
 
 
 
 
[[File: Circuit playground Adafruit Circuit Playground Express Pinout.png|600px]]
 
 
'''Connect to external speakers:'''
 
 
 
[[file:Circuit playground hp.png|600px]]
 
 
 
 
'''Connect to servo motors:'''
 
 
single motor:
 
 
[[file:Circuitpython safe.png|600px]]
 
 
multiple motors:
 
 
[[File:Circuit playground CProbot.png|600px]]
 
 
 
you can find the library and code for the servo motors here:
 
 
https://learn.adafruit.com/adafruit-circuit-playground-express/circuitpython-servo
 
 
 
ultra-sonic sensor:
 
 
[[File:Sensors cpx-hcsr06-breadboard-crocclipse bb.png |600px]]
 
 
https://learn.adafruit.com/jack-o-theremin/circuit-python-code
 
 
 
===Interacting to the Serial Console===
 
 
===The REPL===
 
 
 
  
 
==''' CircuitPython Made Easy'''==
 
==''' CircuitPython Made Easy'''==

Revision as of 16:05, 8 April 2021

Yoana:

introduction on Adafruit Circuit Playground Express

install CircuitPython

install mu editor

Interacting to the Serial Console

The REPL

short cuts:

Indentation and commenting options

Python programs are Space holder Character Sensitive.

To indent the three lines, I selected them all and then pressed the Tab key.

To unindent, select some lines and press Shift-Tab. For commenting: select lines and press command(control)-k

http://interactionstation.wdka.hro.nl/wiki/Cpx-basic


Nan== install library..

examples:

library CircuitPython Made Easy

1. Smiley face with NeoPixels


2. Capacitive Touch & NeoPixels

3. Play audio file

4. Drum machine

5. final infrared tagging games(maybe)



timing / schedule

start 13:00 end 17:00


13:00 - 14:00 Yoana introduction part

14:00 - 14:15 - break

14:15 - 16:00 Nan's part

16:00 - 16:15 break

16:15 - 17:00 Play

Introduction on Adafruit Circuit Playground Express

Install CircuitPython

Install mu editor

Circuitpython circuit playground adafruit blinka computer.png 17850097.png

Python is the fastest-growing programming language. And CircuitPython is based on Python language but designed to run on microcontroller boards.

CircuitPython is designed with education in mind.

It's easy to start learning how to program and you get immediate feedback from the board.


Before we start we all have to do this to set up:

1. Install or update CircuitPython!

https://learn.adafruit.com/adafruit-circuit-playground-express/circuitpython-quickstart

*1. Click the link below and download the latest UF2 file:
https://circuitpython.org/board/circuitplayground_express/
*2. Plug your Circuit Playground Express into your computer via a (data)USB cable.
*3. Double-click the small Reset button in the middle of the CPX(short for circuit playground express).
 you will see all of the LEDs turn green. If they turn all red, check the USB cable, try another USB port, etc.
 (If double-clicking doesn't do it, try a single-click!)
*4. You will see a new disk drive appear called CPLAYBOOT
  Drag the adafruit-circuitpython-etc...uf2 file onto it.
*5. The CPLAYBOOT drive will disappear and a new disk drive will appear called CIRCUITPY

That's it! You're done :)

2. Installing Mu Editor

Download Mu from(if you are using computers from school, the Mu Editor is already installed)

https://codewith.mu

Circuitpython mu-front-page.png


The first time you start Mu, you will be prompted to select your 'mode' -

you can always change your mind later. For now please select CircuitPython!


Circuitpython Screen Shot 2017-12-24 at 2.55.02 PM.png


Mu attempts to auto-detect your board, so please plug in your CircuitPython device and make sure it shows up as a CIRCUITPY drive before starting Mu

Circuitpython Screen Shot 2017-12-24 at 3.16.23 PM.png


Indentation and commenting options

Python programs are Space holder Character Sensitive.

To indent the three lines, I selected them all and then pressed the Tab key.

To unindent, select some lines and press Shift-Tab. For commenting: select lines and press command(control)-k

Mu CircuitPython Mode Cheat Sheet 1.jpg

3. Hello World (Blink in Circuitpython)

 1    import board
 2    import digitalio
 3    import time
 4     
 5    led = digitalio.DigitalInOut(board.D13)
 6    led.direction = digitalio.Direction.OUTPUT
 7     
 8    while True:
 9        led.value = True
10        time.sleep(0.5)
11        led.value = False
12        time.sleep(0.5)

4. Interacting to the Serial Console

The REPL

The other feature of the serial connection is the Read-Evaluate-Print-Loop, or REPL.

The REPL allows you to enter individual lines of code and have them run immediately.

It's really handy if you're running into trouble with a particular program and can't figure out why.

It's interactive so it's great for testing new ideas.

To use the REPL, you first need to be connected to the serial console.

Once that connection has been established, you'll want to press Ctrl + C.

If there is code running, it will stop and you'll see Press any key to enter the REPL. Use CTRL-D to reload.

Follow those instructions, and press any key on your keyboard.

https://learn.adafruit.com/adafruit-circuit-playground-express/the-repl

CircuitPython Made Easy

Libraries:

Libraries are codes other people have written for you. The libraries we will be using are included as part of the CircuitPython code, but you still must import them into your program. Other libraries, for many uses, must be downloaded and placed in a folder named lib on the CIRCUITPY drive.


CircuitPython Libraries already included in CPX, But if you are using CPB, (CPX = Circuit Playground Express, CPB = Circuit Playground Bluefruit)

you need to install CircuitPython Libraries by download the file and put them in the folder named lib on the CIRCUITPY drive.

we will useCircuitPython Made Easy libraries, a simple way to include the Circuit Playground functionality in our code.

more reference and examples:

https://learn.adafruit.com/circuitpython-made-easy-on-circuit-playground-express

code examples

Neopixel smiley face

A Smiley Face😊

 1from adafruit_circuitplayground import cp
 2
 3# The NeoPixels are super-bright. Change the global brightness.
 4cp.pixels.brightness = 0.3
 5
 6while True:
 7    # The smiley's eyes
 8    cp.pixels[1] = (255, 0, 0)
 9    cp.pixels[3] = (255, 0, 0)
10
11    # The smiley's mouth
12    cp.pixels[5] = (255, 0, 255)
13    cp.pixels[6] = (255, 0, 255)
14    cp.pixels[7] = (255, 0, 255)
15    cp.pixels[8] = (255, 0, 255)
16    cp.pixels[9] = (255, 0, 255)

Let's blink a smiley face by using time.sleep

 1from adafruit_circuitplayground import cp
 2 
 3# The NeoPixels are super-bright. Change the global brightness.
 4cp.pixels.brightness = 0.3
 5
 6import time  
 7
 8while True:
 9    time.sleep(1)
10    # The smiley's eyes
11    cp.pixels[1] = (255, 0, 0)
12    cp.pixels[3] = (255, 0, 0)
13 
14    # The smiley's mouth
15    cp.pixels[5] = (255, 0, 255)
16    cp.pixels[6] = (255, 0, 255)
17    cp.pixels[7] = (255, 0, 255)
18    cp.pixels[8] = (255, 0, 255)
19    cp.pixels[9] = (255, 0, 255)
20    time.sleep(1)
21
22    # The smiley's eyes
23    cp.pixels[1] = (0, 0, 0)
24    cp.pixels[3] = (0, 0, 0)
25 
26    # The smiley's mouth
27    cp.pixels[5] = (0, 0, 0)
28    cp.pixels[6] = (0, 0, 0)
29    cp.pixels[7] = (0, 0, 0)
30    cp.pixels[8] = (0, 0, 0)
31    cp.pixels[9] = (0, 0, 0)


hmm... now the code seems to be too long

let's Shorten the code by implementing variables, "for" loops

 1import time
 2from adafruit_circuitplayground import cp
 3#neoPixel pins for the smiley face
 4pixels_pin=[1,  3,  5, 6, 7, 8, 9,10]
 5# The NeoPixels are super-bright. Change the global brightness.
 6cp.pixels.brightness = 0.1
 7light_colour=(105,0,105)
 8OFF=(0,0,0)
 9
10while True:
11    for i in range (7):
12        cp.pixels[pixels_pin[i]]=light_colour       
13    time.sleep(1)
14    for i in range (7):
15        cp.pixels[pixels_pin[i]]=OFF     
16    time.sleep(1)


much better!!! now if you add a time.sleep(0.5) in the for loop you will see a fading animation of the smiley face.

Touch sense

there are in total 7 touch pins on CPX. let's try to use the touch sensor to trigger the smiley face.


 1import time
 2from adafruit_circuitplayground import cp
 3#neoPixel pins for the smiley face
 4pixels_pin=[1,  3,  5, 6, 7, 8, 9,10]
 5# The NeoPixels are super-bright. Change the global brightness.
 6cp.pixels.brightness = 0.1
 7light_colour=(105,0,105)
 8OFF=(0,0,0)
 9
10while True:
11    if cp.touch_A4:
12        for i in range (7):
13            cp.pixels[pixels_pin[i]]=light_colour   
14            time.sleep(.1)
15            print("A4-touched!")
16    else:
17        for i in range (7):
18            cp.pixels[pixels_pin[i]]=OFF     
19            time.sleep(.1)

play audio file

 1import time
 2from adafruit_circuitplayground import cp
 3#neoPixel pins for the smiley face
 4pixels_pin=[1,  3,  5, 6, 7, 8, 9,10]
 5
 6# The NeoPixels are super-bright. Change the global brightness.
 7cp.pixels.brightness = 0.1
 8colour01=(105,0,105)
 9colour02=(0,100,105)
10OFF=(0,0,0)
11
12while True:
13    if cp.touch_A4:
14        for i in range (7):
15            cp.pixels[pixels_pin[i]]=colour01   
16            time.sleep(0.03)
17            print("A4-touched!")
18        cp.play_file("rise.wav")
19    else:
20        for i in range (7):
21            cp.pixels[pixels_pin[i]]=OFF     
22            time.sleep(0.03)
23    if cp.touch_A3:
24        for i in range (7):
25            cp.pixels[pixels_pin[i]]=colour02   
26            time.sleep(0.03)
27            print("A3-touched!")
28 
29        cp.play_file("dip.wav")
30    else:
31        for i in range (7):
32            cp.pixels[pixels_pin[i]]=OFF
33            time.sleep(0.03)

Drum Machine

https://learn.adafruit.com/adafruit-circuit-playground-express/playground-drum-machine


copy the drum samples there:

[samples]

 1# Circuit Playground 808 Drum machine
 2import time
 3import board
 4import touchio
 5import digitalio
 6 
 7try:
 8    from audiocore import WaveFile
 9except ImportError:
10    from audioio import WaveFile
11 
12try:
13    from audioio import AudioOut
14except ImportError:
15    try:
16        from audiopwmio import PWMAudioOut as AudioOut
17    except ImportError:
18        pass  # not always supported by every board!
19 
20bpm = 120  # Beats per minute, change this to suit your tempo
21 
22# Enable the speaker
23speaker_enable = digitalio.DigitalInOut(board.SPEAKER_ENABLE)
24speaker_enable.direction = digitalio.Direction.OUTPUT
25speaker_enable.value = True
26 
27# Make the input capacitive touchpads
28capPins = (board.A1, board.A2, board.A3, board.A4, board.A5,
29           board.A6, board.TX)
30 
31touchPad = []
32for i in range(7):
33    touchPad.append(touchio.TouchIn(capPins[i]))
34 
35# The seven files assigned to the touchpads
36audiofiles = ["bd_tek.wav", "elec_hi_snare.wav", "elec_cymbal.wav",
37              "elec_blip2.wav", "bd_zome.wav", "bass_hit_c.wav",
38              "drum_cowbell.wav"]
39 
40audio = AudioOut(board.SPEAKER)
41 
42 
43def play_file(filename):
44    print("playing file " + filename)
45    file = open(filename, "rb")
46    wave = WaveFile(file)
47    audio.play(wave)
48    time.sleep(bpm / 960)  # Sixteenth note delay
49 
50 
51while True:
52    for i in range(7):
53        if touchPad[i].value:
54            play_file(audiofiles[i])

connect to a proper speaker:

we can use A0 and GND as audio output and connect it to a proper speaker.

you can use M3 bolts and nuts to fix the electrical wire on the circuit playground express.

Circuit playground hp.png IMG 3518.jpeg

Light meter

 1#light meter
 2
 3import time
 4from adafruit_circuitplayground import cp
 5cp.pixels.auto_write = False
 6cp.pixels.brightness = 0.3
 7 
 8 
 9def scale_range(value):
10#"""Scale a value from 0-320 (light range) to 0-9 (NeoPixel range).
11#    Allows remapping light value to pixel position."""
12    return round(value / 280 * 9)
13    
14while True:
15    peak = scale_range(cp.light)
16    print(cp.light)
17    print(int(peak))
18 
19    for i in range(10):
20        if i <= peak:
21            cp.pixels[i] = (0, 255, 255)
22        else:
23            cp.pixels[i] = (0, 0, 0)
24    cp.pixels.show()
25    time.sleep(0.2)



infrared tagging game:

  1from adafruit_circuitplayground.express import cpx
  2import board
  3from adafruit_circuitplayground import cp
  4import time
  5import pulseio
  6import array
  7import touchio
  8import digitalio
  9
 10# change into your own color by changing the rgb value
 11myID_colour=(0,255,255)
 12# NeoPixel brightness
 13
 14# Create IR input, maximum of 59 bits.
 15pulseIn = pulseio.PulseIn(board.IR_RX, maxlen=59, idle_state=True)
 16# Clears any artifacts
 17pulseIn.clear()
 18pulseIn.resume()
 19
 20# Creates IR output pulse
 21pwm = pulseio.PWMOut(board.IR_TX, frequency=38000, duty_cycle=2 ** 15)
 22pulse = pulseio.PulseOut(pwm)
 23
 24# Array for button A pulse, this is the pulse output when the button is pressed
 25# Inputs are compared against this same array
 26# array.array('H', [x]) must be used for IR pulse arrays when using pulseio
 27# indented to multiple lines so its easier to see
 28pulse_A = array.array('H', [1000, 3800, 65000, 950, 300, 200, 300, 1000, 350, 175,
 29    275, 215, 275, 250, 275, 215, 275, 225, 275, 215, 275, 1000, 300, 225, 275,
 30    950, 300, 950, 300, 1000, 300, 950, 300, 250, 275, 700, 300, 950, 300, 450,
 31    300, 475, 300, 215, 275, 725, 300, 950, 300, 200, 300, 715, 325, 900, 315,
 32    425, 315, 1000, 65000])
 33pulse_B = array.array('H', [1000, 3800, 65000, 960, 300, 200, 300, 950, 350, 190,
 34    215, 245, 300, 225, 275, 225, 275, 215, 275, 200, 300, 700, 300, 200, 300,
 35    700, 300, 1000, 315, 675, 300, 1000, 300, 200, 300, 700, 300, 950, 300,
 36    950, 300, 700, 300, 700, 300, 450, 300, 475, 275, 715, 300, 225, 275, 450,
 37    300, 450, 300, 1000, 65000])
 38
 39# Fuzzy pulse comparison function. Fuzzyness is % error
 40def fuzzy_pulse_compare(pulse1, pulse2, fuzzyness=0.5):
 41    if len(pulse1) != len(pulse2):
 42        return False
 43    for i in range(len(pulse1)):
 44        threshold = int(pulse1[i] * fuzzyness)
 45        if abs(pulse1[i] - pulse2[i]) > threshold:
 46            return False
 47    return True
 48
 49# Initializes NeoPixel ring
 50cp.pixels.brightness= 0.2
 51# my id color
 52cp.pixels.fill(myID_colour)
 53#cp.pixels.show()
 54
 55# serial print once when activated
 56print('IR Activated!')
 57
 58while True:
 59# when button is pressed, send IR pulse
 60# detection is paused then cleared and resumed after a short pause
 61# this prevents reflected detection of own IR
 62    while cp.touch_A3:
 63        pulseIn.pause()  # pauses IR detection
 64        pulse.send(pulse_A)  # sends IR pulse
 65        time.sleep(.2)  # wait so pulses dont run together
 66        pulseIn.clear()  # clear any detected pulses to remove partial artifacts
 67        pulseIn.resume()  # resumes IR detection
 68    while cp.touch_A4:
 69        pulseIn.pause()
 70        pulse.send(pulse_B)
 71        time.sleep(.2)
 72        pulseIn.clear()
 73        pulseIn.resume()
 74# Wait for a pulse to be detected of desired length
 75    while len(pulseIn) >= 59:  # our array is 59 bytes so anything shorter ignore
 76        pulseIn.pause()
 77# converts pulseIn raw data into useable array
 78        detected = array.array('H', [pulseIn[x] for x in range(len(pulseIn))])
 79#        print(len(pulseIn))
 80#        print(detected)
 81
 82    # Got a pulse, now compare against stored pulse_A and pulse_B
 83        if fuzzy_pulse_compare(pulse_A, detected):
 84            print('Received correct Button A control press!')
 85            t_end = time.monotonic() + 0.8  # saves time 2 seconds in the future
 86            while time.monotonic() < t_end: # plays sparkels until time is up
 87                for x in range(10):
 88                    if x!= 0 and x!=2 and x!=4:
 89                        cp.pixels[x]=(250, 55, 100)
 90
 91                    else:
 92                        cp.pixels[x]=(0, 0, 0)
 93                cp.play_file("kiss.wav")
 94                time.sleep(1.5)
 95                cp.pixels.fill(myID_colour)
 96
 97        if fuzzy_pulse_compare(pulse_B, detected):
 98            print('Received correct Button B control press!')
 99            t_end = time.monotonic() + 0.8
100            while time.monotonic() < t_end:
101                #rainbow_cycle(.001)
102                cp.pixels.fill((255, 0, 0))
103                cp.play_file("explosion.wav")
104                time.sleep(0.5)
105                cp.pixels.fill(myID_colour)
106
107
108
109        time.sleep(.1)
110        pulseIn.clear()
111        pulseIn.resume()